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Old Feb 27, 2008, 09:18 PM // 21:18   #1
Ascalonian Squire
 
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Default Walk Key (Should be easy to add)

Hello everyone! I think there should be a walk key. We already have the walking animations in the game so I believe that the programmers could implement such an option easily.

I think the way it can work is just to let the player assign a single key to toggle between walking and running.

What advantages do we get from having a walk key? Nothing really that would help us gain advantage over others, but for people who love making videos or role-playing, the act of walking gives a relaxed aura to a character, or even a sneaky or confident one.

Imagine your level 20 character helping out in the lower level areas surrounded by a bunch of enemies. The low level friends get worried about the sheer number of the opposition, but you calmly walk forward and the enemies attack you. Still calm, you use your weapon (or magic) to slay every nasty monster around, and then calmly walk on to lead your friends.

Walking would also let people actually slow down a bit and just enjoy the lush jungles and beaches, or even make some nice "vacation" videos with guild friends.

There's a lot more that can be done with having a Walk Key to add some fun or drama to the game. All that's needed is a single key that will allow us to toggle between walking and running.
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Old Feb 27, 2008, 09:22 PM // 21:22   #2
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If you want to walk, get someone to snare you or use slowing skills.

/notsigned
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Old Feb 27, 2008, 09:24 PM // 21:24   #3
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Use Dolyak Signet

/notsigned because anet has more important things to fix
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Old Feb 27, 2008, 09:26 PM // 21:26   #4
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Quote:
Originally Posted by Aera
If you want to walk, get someone to snare you or use slowing skills.

/notsigned
Have you ever looked at the character animations when you are snared? It appears that you are still trying to run, but not effectively. Also, it is kind of hard to get someone to snare me when I am in PvE. Sure, their are lots of monsters who will, but doesn't really help with the making of the relaxed video or whatever.

No real reason not to support this.

/signed

Edit: There are some quests in PvE where this could actually be useful. It seems that almost any quest where you need to escort someone somewhere (Family Ties for example) the NPC that you escort walks the entire way while you run. If you had the option of just walking with them it would be nice to do. (Would prefer a toggle run off/on as opposed to a key that I must hold to walk.)

Last edited by Artorius.Maximus; Feb 27, 2008 at 11:38 PM // 23:38..
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Old Feb 27, 2008, 09:33 PM // 21:33   #5
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Would be a nice little addition, but unlikely. I think that's why Grotto was such a popular hangout place before nightfall.
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Old Feb 27, 2008, 09:37 PM // 21:37   #6
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Quote:
Originally Posted by Molock
Use Dolyak Signet

/notsigned because anet has more important things to fix
What if i'm not a warrior?

/signed
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Old Feb 27, 2008, 09:42 PM // 21:42   #7
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Quote:
What advantages do we get from having a walk key?
None, as you said.

/notsigned
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Old Feb 27, 2008, 09:44 PM // 21:44   #8
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Meh, sure why not? Don't think I'd use it, but if someone else wants it and it doesn't hurt me, sure!

/doublesigned
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Old Feb 27, 2008, 09:51 PM // 21:51   #9
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Quote:
Originally Posted by Adeno
What advantages do we get from having a walk key? Nothing really
Stopped reading here. You gave the reason yourself to my /notsign
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Old Feb 27, 2008, 10:08 PM // 22:08   #10
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Quote:
Originally Posted by Adeno
Walking would also let people actually slow down a bit and just enjoy the lush jungles and beaches
I find that I always bring a speed buff to try and go faster, I also just do not see the point in this, a pure waste of time for the programmers.

/notsigned
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Old Feb 27, 2008, 10:11 PM // 22:11   #11
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What advantages do we get from having elite armor? Nothing really
-
The advantage is personal enjoyment.
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Old Feb 27, 2008, 10:17 PM // 22:17   #12
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Default Heh

Quote:
Originally Posted by FXCW
I find that I always bring a speed buff to try and go faster, I also just do not see the point in this, a pure waste of time for the programmers.

/notsigned
Adding a key like this would actually not take that much time imo...
Of course, I have never worked on a complicated C++ programming team so I may be throwing out an opinion that is blatantly obvious in it's incorrectness.
After I read through all the opinions that people posted in this thread I find no real reason that we could not propose a walk button. Guru isn't the only place that players post suggestions for the game and if the design and programming teams decide that it isn't worth the time to implement it then so be it, at least we tried to send them a message on how some players would like the game to be changed and the change would even be something that would be optional! An optional animation choice doesn't seem like that much of a threat to me...

/Quadruple signed (I also love making movies, it just didn't fit with the whole vibe of that rant) xD
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Old Feb 27, 2008, 10:24 PM // 22:24   #13
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Quote:
Originally Posted by Adeno
Walking would also let people actually slow down a bit and just enjoy the lush jungles and beaches
Also, if I wanted to enjoy lush jungles and beaches, I'd play a game with decent graphics, like Far Cry or Crysis, whose "lush jungles and beaches" on medium are 50x better than Guild Wars on Max.
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Old Feb 27, 2008, 10:28 PM // 22:28   #14
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What advantages does the beautiful scenery have? What advantages do rare weapons have? The argument that this won't contribute anything is a poor argument. This isn't anything incredibly monumental to implement and is useful for filming, or just getting around w/o looking like you're in a rush.

/signed

Last edited by Cherng Butter; Feb 27, 2008 at 10:49 PM // 22:49..
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Old Feb 27, 2008, 10:30 PM // 22:30   #15
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Quote:
Originally Posted by Cherng Butter
What advantages does the beautiful scenery have? What advantages do rare weapons have? The argument that this won't contribute anything is a poor argument. This isn't anything incredibly monumental and is useful for filming, or just getting around w/o looking like you're in a rush.

/signed
I really think you just contradicted yourself there. You basically said "This has no point, it doesn't contribute anything, but I agree with it."
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Old Feb 27, 2008, 10:30 PM // 22:30   #16
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Quote:
Originally Posted by Aera
If you want to walk, get someone to snare you or use slowing skills.

/notsigned
In outposts? How?
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Old Feb 27, 2008, 10:30 PM // 22:30   #17
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if you want to look like a pro... its obvious you have to do the mission as fast as possible no breaks no stop in the action of pwning lvl 5 charr for noobies to make your ePeen look bigger then actual size.

And if you want to look at the enviroment... you could just...

Stop.

"IDIOT what if theres enemies around?!??!?"

then vanquish the zone then look around

"IDIOT im terrible at this game and cant vanquish"

Then vanquish in nm

/notsigned
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Old Feb 27, 2008, 10:38 PM // 22:38   #18
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/signed

Just remember, though, that ArenaNet hates RP with a burning fury.
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Old Feb 27, 2008, 10:38 PM // 22:38   #19
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I don't see why not. Having a walk key isn't going to hurt anybody, and people who want to walk for whatever reason can.
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Old Feb 27, 2008, 10:46 PM // 22:46   #20
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You wanna walk? try Marhan's Grotto ^^
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